PCSX2 1.5.0-20181019221600 - compiled on Oct 19 2018 Savestate version: 0x9a0d0000 Host Machine Init: Operating System = Microsoft Windows 10 Home (build 17763), 64-bit Physical RAM = 8101 MB CPU name = Intel(R) Core(TM) i5-8250U CPU @ 1.60GHz Vendor/Model = GenuineIntel (stepping 0A) CPU speed = 1.799 ghz (8 logical threads) x86PType = Standard OEM x86Flags = bfebfbff 7ffafbbf x86EFlags = 2c100000 x86 Features Detected: SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA Reserving memory for recompilers... Loading plugins from F:\AttractMode\emulators\PCSX2\plugins... Bound GS: GSdx32-AVX2.dll [GSdx 20181019221600 (MSVC 19.00 AVX2/AVX2) 1.1.0] Bound PAD: LilyPad.dll [LilyPad (20181019221600) 0.12.1] Bound SPU2: Spu2-X.dll [SPU2-X 20181019221600 2.0.0] (GameDB) 9768 games on record (loaded in 130ms) Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20181019221600 0.11.0] Bound USB: USBnull.dll [USBnull Driver 20181019221600 0.7.0] Bound FW: FWnull.dll [FWnull Driver 20181019221600 0.7.0] Bound DEV9: DEV9null.dll [DEV9null Driver 20181019221600 0.5.0] Plugins loaded successfully. HLE Notice: ELF does not have a path. Initializing plugins... Init GS Init PAD Init SPU2 Init CDVD Init USB Init FW Init DEV9 Plugins initialized successfully. Patches: No CRC found, using 00000000 instead. Opening plugins... Opening GS Opening PAD Opening SPU2 Current Renderer: Direct3D 11 (Hardware renderer) Opening CDVD GSdx Lookup CRC:0 GSdx Lookup CRC:0 OK: Gzip quick access index read from disk: 'F:\AttractMode\emulators\PCSX2\Game ISO\Snk VS Capcom (K).gz.pindex.tmp' isoFile open ok: F:\AttractMode\emulators\PCSX2\Game ISO\Snk VS Capcom (K).gz Image type = DVD * CDVD Disk Open: DVD, Single layer or unknown: * * Track 1: Data (Mode 1) (1720352 sectors) gunzip: chunk # 0- 2 : 0.50 MB - 23 ms gunzip: chunk # 0- 3 : 0.25 MB - 12 ms Opening USB Opening FW Opening DEV9 McdSlot 0 [File]: F:\AttractMode\emulators\PCSX2\memcards\Tekken Tag Tournament.ps2 McdSlot 1 [File]: F:\AttractMode\emulators\PCSX2\memcards\Virtua Fighter 4 Evolution(K).ps2 Plugins opened successfully. EE/iR5900-32 Recompiler Reset Bios Found: USA v02.30(20/02/2008) Console BIOS rom2 module not found, skipping... BIOS erom module not found, skipping... # Initialize memory (rev:4.00, ctm:196Mhz, cpuclk:147Mhz detected) Frame buffer size set to 512x1280 (1024x2560) PlayStation 2 ======== Hard reset boot ROMGEN=2008-0220, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode) <20080220-175343,ROMconf,PS20230WC20080220.bin:11824> # Total accessable memory size: 32 MB (B:2:8:0) (400:2:7c30) # TLB spad=0 kernel=1:12 default=13:30 extended=31:38 # Initialize Start. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize User Memory ... # Initialize Scratch Pad ... # Initialize Done. EE DECI2 Manager version 0.06 Sep 5 2006 12:57:08 CPUID=2e20, BoardID=0, ROMGEN=2008-0220, 32M Patches: No CRC found, using 00000000 instead. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLKA_251.25;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC gunzip: chunk # 0- 5 : 0.25 MB - 12 ms gunzip: chunk # 0- 6 : 0.25 MB - 12 ms gunzip: chunk # 0- 7 : 0.25 MB - 12 ms gunzip: chunk # 0- 8 : 0.25 MB - 12 ms gunzip: chunk # 0- 9 : 0.25 MB - 12 ms gunzip: chunk # 0-10 : 0.25 MB - 12 ms gunzip: chunk # 0-11 : 0.25 MB - 13 ms gunzip: chunk # 0-12 : 0.25 MB - 12 ms gunzip: chunk # 0-13 : 0.25 MB - 13 ms gunzip: chunk # 0-15 : 0.25 MB - 12 ms gunzip: chunk # 1- 0 : 0.25 MB - 14 ms gunzip: chunk # 1- 1 : 0.25 MB - 15 ms gunzip: chunk # 1- 3 : 0.25 MB - 12 ms gunzip: chunk # 1- 4 : 0.25 MB - 12 ms gunzip: chunk # 1- 5 : 0.25 MB - 11 ms gunzip: chunk # 1- 6 : 0.25 MB - 11 ms gunzip: chunk # 1- 7 : 0.25 MB - 11 ms gunzip: chunk # 1- 8 : 0.25 MB - 11 ms gunzip: chunk # 1- 9 : 0.25 MB - 11 ms gunzip: chunk # 1-10 : 0.25 MB - 12 ms gunzip: chunk # 1-11 : 0.25 MB - 13 ms gunzip: chunk # 1-12 : 0.25 MB - 13 ms gunzip: chunk # 1-13 : 0.25 MB - 13 ms gunzip: chunk # 1-14 : 0.25 MB - 12 ms gunzip: chunk # 1-15 : 0.25 MB - 13 ms gunzip: chunk # 2- 0 : 0.25 MB - 13 ms gunzip: chunk # 2- 1 : 0.25 MB - 13 ms gunzip: chunk # 2- 2 : 0.25 MB - 13 ms gunzip: chunk # 2- 3 : 0.25 MB - 23 ms gunzip: chunk # 2- 4 : 0.25 MB - 14 ms gunzip: chunk # 2- 5 : 0.25 MB - 14 ms gunzip: chunk # 2- 6 : 0.25 MB - 13 ms gunzip: chunk # 2- 7 : 0.25 MB - 14 ms gunzip: chunk # 2- 8 : 0.25 MB - 14 ms gunzip: chunk # 2- 9 : 0.25 MB - 14 ms gunzip: chunk # 2-10 : 0.25 MB - 14 ms gunzip: chunk # 2-11 : 0.25 MB - 14 ms gunzip: chunk # 2-12 : 0.25 MB - 14 ms gunzip: chunk # 2-13 : 0.25 MB - 14 ms gunzip: chunk # 2-14 : 0.25 MB - 14 ms gunzip: chunk # 2-15 : 0.25 MB - 14 ms found 23971 symbols ELF (cdrom0:\SLKA_251.25;1) Game CRC = 0x86AB27D9, EntryPoint = 0x00100008 (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLKA_251.25;1 (SYSTEM.CNF) Software version = 1.00 (SYSTEM.CNF) Disc region type = NTSC IOP Realtime Kernel Ver.0.9.1 Copyright 1999 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadelf: fname cdrom0:¥SLKA_251.25;1 secname all loadelf version 3.30 Input ELF format filename = cdrom0:¥SLKA_251.25;1 0 00100000 002d7a00 .............................................. Loaded, cdrom0:¥SLKA_251.25;1 start address 0x100008 gp address 00000000 # Restart Without Memory Clear. # Initialize GS ... # Initialize INTC ... # Initialize TIMER ... # Initialize DMAC ... # Initialize VU1 ... # Initialize VIF1 ... # Initialize GIF ... # Initialize VU0 ... # Initialize VIF0 ... # Initialize IPU ... # Initialize FPU ... # Initialize Scratch Pad ... # Restart Without Memory Clear Done. Elf entry point @ 0x00100008 about to get recompiled. Load patches first. Not found Cheats file: F:\AttractMode\emulators\PCSX2\cheats\86AB27D9.pnach Overall 0 Cheats loaded Overall 0 Widescreen hacks loaded (Wide Screen Cheats DB) Patches Loaded: 0 GSdx Lookup CRC:86AB27D9 GSdx Lookup CRC:86AB27D9 SVC Chaos Running (UpdateVSyncRate) Mode Changed to NTSC. (UpdateVSyncRate) FPS Limit Changed : 59.94 fps Get Reboot Request From EE Frame buffer size set to 640x1280 (1280x2560) PlayStation 2 ======== Update rebooting.. PlayStation 2 ======== Update reboot complete cdvdman Init IOP Realtime Kernel Ver. 2.2 Copyright 1999-2002 (C) Sony Computer Entertainment Inc. Reboot service module.(99/11/10) cdvd driver module version 0.1.1 (C)SCEI Load File service.(99/11/05) Multi Threaded Fileio module.(99/11/15) iop heap service (99/11/03) loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg loadmodule: id 25, ret 0 loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg loadmodule: id 26, ret 0 loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX;1 args 0 arg loadmodule: id 27, ret 2 loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX;1 args 0 arg loadmodule: id 28, ret 2 gunzip: chunk # 753- 7 : 2.00 MB - 40 ms gunzip: chunk # 836-10 : 2.75 MB - 68 ms gunzip: chunk # 766- 0 : 0.25 MB - 19 ms gunzip: chunk # 764- 2 : 0.75 MB - 18 ms loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX args 0 arg loadmodule: id 29, ret 0 loadmodule: fname cdrom0:¥MODULES¥CRI_ADXI.IRX;1 args 0 arg CRI ADX Driver Ver.8.88(Jun 18 2003 14:06:51) CRI ADX Driver : Main Thread Priority = 39 CRI ADX Driver : PSM Thread Priority = 39 CRI ADX Driver : DTX Thread Priority = 48 CRI ADX Driver : SPU CORE Number = 0 CRI ADX Driver : sceSdInit(SD_INIT_COLD) call. loadmodule: id 30, ret 0 HTCI: Invalidate filelist buffer pointer. DVCI: Invalidate filelist buffer pointer. PS2RNA: sceSifAllocIopHeap(266304) ret=0x00092a00 PS2RNA: sceSifAllocIopHeap(2256) ret=0x000d3b00 PS2RNA: sceSifAllocIopHeap(16448) ret=0x000d4400 DVCI: File cache was not hit. "¥ADX¥BGM.AFS;1" DVCI: File cache was not hit. "¥ADX¥BGM.AFS;1" gunzip: chunk # 803-10 : 2.75 MB - 32 ms DVCI: File cache was not hit. "¥ADX¥BGM.AFS;1" DVCI: File cache was not hit. "¥ADX¥BGM.AFS;1" gunzip: chunk # 789- 5 : 1.50 MB - 26 ms gunzip: chunk # 838- 9 : 2.50 MB - 47 ms gunzip: chunk # 765-14 : 3.75 MB - 44 ms gunzip: chunk # 810-11 : 3.00 MB - 645 ms DVCI: File cache was not hit. "¥ADX¥BGM.AFS;1" gunzip: chunk # 804-15 : 2.75 MB - 22 ms DVCI: File cache was not hit. "¥ADX¥BGM.AFS;1" gunzip: chunk # 805- 6 : 1.25 MB - 31 ms DVCI: File cache was not hit. "¥ADX¥BGM.AFS;1" gunzip: chunk # 788- 6 : 1.75 MB - 23 ms DVCI: File cache was not hit. "¥ADX¥BGM.AFS;1" gunzip: chunk # 788-15 : 1.75 MB - 14 ms DVCI: File cache was not hit. "¥ADX¥BGM.AFS;1" gunzip: chunk # 776-15 : 4.00 MB - 51 ms Closing plugins... Closing DEV9 Closing FW Closing USB Closing CDVD Closing SPU2 Closing PAD Closing GS Plugins closed successfully. Shutting down plugins... Plugins shutdown successfully. (GameDB) Unloading...