shaders = 4 shader0 = passes/gdapt-pass0.cg filter_linear0 = false scale_type0 = source scale0 = 1.0 shader1 = passes/gdapt-pass1.cg filter_linear1 = false scale_type1 = source scale1 = 1.0 shader2 = ../../xbr-hybrid/2xbr-hybrid-v5-gamma.cg filter_linear2 = false scale_type2 = source scale2 = 2.0 shader3 = ../../ddt/ddt-extended.cg filter_linear3 = false scale_type3 = source scale3 = 2.0